[ayso45-refs] When to stop play when time expires?

Tom Rudkin trudkin at msn.com
Tue Nov 20 16:25:23 EST 2007


If you're talking about the DIGI Sport watch that the AYSO Store sells (or, at least, sold a year ago), then yes it has everything you need.  Top-left button works the count-down feature, top-right button works the count-up feature.

--Tom

  ----- Original Message ----- 
  From: DAVID M STUBBS 
  To: Tom Rudkin ; AYSO Region 45 Referee Mailing List 
  Sent: Monday, November 19, 2007 7:33 PM
  Subject: Re: [ayso45-refs] When to stop play when time expires?


  I just purchased a referee watch from the AYSO store.  I believe it has these features built-in.  I have yet to use it, having to get through the huge instruction manual.  I fear screwing up the first game I wear it...hahahahaha.

  Tom Rudkin <trudkin at msn.com> wrote: 
    A practical way to do what David suggests is to wear 2 watches, one counting up from 0 and the other counting down from whatever is the appropriate duration of a half in the age-group you are refereeing.  Start both of them at the beginning of the  half, stop and restart the count-down watch whenever you have one of these incidents for which you wish to add time (such as an injury that requires bringing a coach or other adult onto the field), and NEVER NEVER stopping your count-up watch.  When your count-down watch hits zero, the half is over.  But if you ever forget to restart your count-down watch, then ignore it and go back to your old system of waiting until your count-up watch gets to the half duration plus an estimate of how many seconds you wish to add.

    The point is, decide how much time you're adding -- down to the second -- and when the normal half duration plus this number of added seconds is reached, half over.

    But BTW, it's often a good idea to let the players put the ball into play if your time expires while it's out of play -- just don't let it go long enough for a new attack to develop.  Also, if the ball has gone way out of play, then by waiting until the ensuing throw-in, goal-kick or corner-kick, you guarantee that a player fetches the ball so you don't have to! :-)

    --Tom Rudkin


      ----- Original Message ----- 
      From: DAVID M STUBBS 
      To: Beau James ; Daniel Edelson 
      Cc: AYSO Region 45 Referee Mailing List 
      Sent: Sunday, November 18, 2007 4:16 PM
      Subject: Re: [ayso45-refs] When to stop play when time expires?


      I would like to add one comment on stoppage time.  Always look at your watch when a player gets injured (it may be short or quite long) and add that time once play resumes, then STICK TO IT.  Do not allow anything to change that time.  It should be locked in.  Making a change could affect the outcome and you want to stay "clean" on that point.

      -Dave Stubbs

      Beau James <b_james at pacbell.net> wrote:
One final question that came up at a U10G game this afternoon.    When my clock
 indicated halftime, I blew the whistle and stopped play. At  that moment, one team was controlling the ball near the net and might have  been able to score. During halftime, the coach indicated he believed I  should have exercised my discretion to allow play   to continue until a  natural stopping point occurred, rather than signaling halftime as indicated  by the clock.    My recollection is that refs should exercise discretion at the quarter  breaks and interrupt play at a natural break in play. However, I think I  recall hearing that adjusting the hard stops duration so that one team can  have an opportunity to shoot on the goal is unfair and shouldn't be done.     
        Exactly!


Should I have delayed blowing the halftime whistle by 15 or 30 seconds to  allow the attacking team to shoot on goal?    Thx,  Daniel
        Definitely not!  For every coach/player/parent who feels it is unfair for the clock to expire during his team's attack, imagine the reaction of the opposing coach/players/parent when they discover that the referee is favoring one team by adding time for an attack to succeed!

        Each half ends when time expires.  Each team had equal opportunity to play during the half.

        The "stop a a natural break in play" guidance applies only to the AYSO substitution opportunities "approximately midway through the first half" and "approximately midway through the second half". Substitution breaks are an AYSOism, and we suggest looking for a natural break in play so that this AYSOism disrupts the flow of the game as little as possible.

        Someone will ask, "but what about stoppage time?"  

        The referee decides to add stoppage time at the time of the incident causing lost playing time (a long injury pause, excessive time-wasting tactics by one team, etc.).  The referee does not add stoppage time because an attack is in progress! When the previously-decided amount of stoppage time has been played, then the half ends.  Regardless of what is happening on the field.

        Beau

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